Zen State enters the arena with 1 balance counter on it. At the beginning of your action phase, destroy Zen State unless you remove a balance counter from it.
Whenever your hero would be dealt damage, prevent 1 damage that source would deal.
Near Mint 1st Edition Normal - $0.40
Lightly Played 1st Edition Normal - $0.40
Moderately Played 1st Edition Normal - $0.40
Heavily Played 1st Edition Normal - $0.30
Damaged 1st Edition Normal - $0.30